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Zwei was acclaimed by critics and journalists, with many praising it as superior to the original Panzer Dragoon. The soundtrack, composed by Yayoi Wachi, influenced the musical direction of later entries in the series. In response to player criticism of the original Panzer Dragoon, the team reduced the overall difficulty and expanded the story elements. Production of Zwei began in 1995 in parallel with the role-playing video game Panzer Dragoon Saga (1998), with a small staff and little assistance from Sega.
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Levels can have multiple pathways, and the dragon grows stronger over the course of the game based on the player's score.
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The player controls an aiming reticle representing the dragon's laser and Lundi's gun, shooting enemies while the dragon travels through 3D environments on a fixed track. The second entry in the Panzer Dragoon series and a prequel to the original game, the story follows Lundi and his dragon companion, Lagi, as they pursue an airship of the Ancient Age. Panzer Dragoon II Zwei is a 1996 rail shooter game for the Sega Saturn, published by Sega and developed by Sega's Team Andromeda studio.
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